Page 1 of 1
Posted: Thu May 20, 2004 5:50 pm
by Kymeia
One of the reasons for getting a DSP card was the hope I could do things an ordinary CPU couldn't. For example the idea of a Resynthesis engine interests me, this is very CPU intensive. What I would really love would be to do resynthesis in a similar way to how Vector synthesis works - only instead of using wave samples you would have a number of resynthesised samples and be able to morph between them in realtime along a "vector" drawn along an XY axis (or even better a 3D axis). At the moment only Kyma offers this but surely it's more possible on Scope than it is using native processing?
Posted: Fri May 21, 2004 2:12 am
by j9k
that requires lots of memory. which we don't have.
j9k
Posted: Fri May 21, 2004 10:28 am
by Kymeia
On 2004-05-21 03:12, j9k wrote:
that requires lots of memory. which we don't have.
j9k
Um no - but computers usually have some knocking about

Can't you use that like resynth VSTi's do but adding the procesing muscle of the DSP?
Even an additive synth would be a good start.
<font size=-1>[ This Message was edited by: Kymeia on 2004-05-21 11:29 ]</font>
Posted: Fri May 21, 2004 10:52 am
by ChrisWerner
On 2004-05-21 11:28, Kymeia wrote:
Even an additive synth would be a good start.
<font size=-1>[ This Message was edited by: Kymeia on 2004-05-21 11:29 ]</font>
<a href="
http://www.planetz2.de/pz2/pulsar/devic ... 0Synth.zip"> additive Synth </a>
Posted: Fri May 21, 2004 1:53 pm
by Kymeia
On 2004-05-21 11:52, ChrisWerner wrote:
thanks - uh what is this? Is it for modular or a standalone freeby?
Posted: Fri May 21, 2004 2:03 pm
by at0m
Posted: Fri May 21, 2004 3:33 pm
by alfonso
Have you tried CW stock Modular III patch Addi8 ?
It's an additive synth with the possibility to have a different mix of the two envelopes in the patch for every partial, very effective but very dsp economizing, considering it's additive...I recommend it
