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				Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 7:18 am
				by diegomaggi
				!Hola Everyone!
probably someone of you super-scope-guys can help me:
With some synths (Profit5, Minimax) when I save a project and then re-opne it, I can't hear
anything (but the MIDI incoming messages are ok, using the MIDI display).
Then I delete the synth, open another one (Inferno, Vector) and everything is ok.
But If I try to reopen Profit5 or Minimax, the do not play.
Midichannel, audio routing, everyhting is ok. Routing directly to an out (digital or analog),
or thru a mixer, the big one, the small one, the valve one. nothing.
Changing the poliphony: nothing.
This issue is with: Profit5, Minimax, Lightwave, Six String
Everything seems to be ok with: Inferno, miniscope(s), Zarg syhnths, Odissey, Bluesynth, B2003
Any idea?
Tnx in advance!
D.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 7:43 am
				by Yogimeister
				Did you try to set the MIDI channel from within the synth (and not the floating window?)
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:12 am
				by diegomaggi
				Yes I did. Nothing.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:21 am
				by fra77x
				Can you assign these manually to the dsp's and check if you get the same behaviour?
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:36 am
				by diegomaggi
				@fra77:
I know how to do it with the STM2448, but how can I assign a synth to a particoular dsp(s)?
Thank you agai!
D.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:40 am
				by jksuperstar
				You can also try changing sample rate to something else, then back to your original.  This resets all the DSPs.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:42 am
				by fra77x
				right click the device -> assign to dsp Y
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:46 am
				by diegomaggi
				@jksuperstar: nothing again 

 also restarting the PC...
@fra77: on an old Creamware 15+15 DSP. I'm not an'X-tie1 owner. Right-clicking it only appears an "hide" window.
 
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 8:54 am
				by fra77x
				Then i can't think something. With software 5.1 you can assign the devices on specific dsps, but the old dsps can't handle much..
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 9:06 am
				by diegomaggi
				I'm using 5.1, with 36 DSPs, and it's only 45% of the whole DSP power, I don't think it is a problem of DSP power...
Something wrong with .dll, .bin, .dev or other .stuff in the labyrinthic Scope-folder?
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 9:10 am
				by fra77x
				I'm only guessing here. It's not a problem of dsp amount but of the communication. Sometimes i doesn't reloads well because a device is spanned across different dsps and on reloading it doesn't do it well. I doubt it's a problem of some other file. 
You can try lower the voices to 1 before saving and check the behaviour. Then raise the voices as you like. Just a workaround.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 11:50 am
				by yayajohn
				When weird things like that happen to me, i reinstall the Scope software and it usually fixes the problem.  Just a suggestion, and make sure you back up just in case.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 2:09 pm
				by diegomaggi
				I've tried to lower to 0, save the project and then reopen and increment. Nothing.
Re-install solve the problem for the very first time. Then it represents again.
:SSS
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 2:10 pm
				by dbmac
				Also try changing presets. That fixed a mute Minimax for me.
			 
			
					
				Re: Profit, Minimax audio issue
				Posted: Fri Apr 18, 2014 2:15 pm
				by fra77x
				recreate the project? Does it loads "broken" on every situation?