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				Earth 909 Kick For moudular
				Posted: Sat Feb 04, 2012 10:16 am
				by earth
				
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sat Feb 04, 2012 11:24 am
				by Neutron
				ITs a really good start, but you need to make the modules standard size, or scope can crash when placing them if you are not careful
use multiple drums without using DVC, then you can still have a frequency range

 
			
					
				Re: 909 Kick For moudular
				Posted: Sat Feb 04, 2012 3:58 pm
				by earth
				thnx to Nue for
Hacking me :: Lol 
that is so good to have this guy helping me out......
 
  
   
   
   
   
and yes i did get some writings over the night and changes some stuff
be cery carfull with it
 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 12:45 pm
				by roy thinnes
				hi earth.
nice module!
can I make some tips/suggestions?
your module is 249x135. this is not a size the Modular panel is made for. (as Neutron already mentioned.)
-standard Modular module width: 250 (extra broad modules can also have 500, 750...)
-Modular module height: multiples of 30 (30, 60, 90...) please? pretty please?
-text objects: please always uncheck "selectable"in GoTree
-presets: settings of your module are not saved in presets. it's darn easy:
--select Module
--click Window-Parameter-Parameters
---in the Parameters window, click Freeze
---in the Parameters window/Tree right-click, "init tree"
---select a control, eg envelope decay pot
---drag the "Val" parameter to the Parameters List
---repeat this for each control
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 1:35 pm
				by earth
				Roy ... 
1) i know i improved this and build a new one with standard size and made it removble :::::
the one you see on nuetrone was an original download .. you wodn;t get it
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 1:49 pm
				by Casper
				Just to be curious, 
in what dev environment did you create the modular module?
Cheers, 
Casper
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 4:36 pm
				by dawman
				I needed this, thanks.
My Kontakt electro kicks suck..
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 5:18 pm
				by earth
				XITE-1/4LIVE  

 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 6:02 pm
				by earth
				Fixed it Roy 
thnx  

 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 6:49 pm
				by earth
				Kontakt sounds Better ?!
( this loop was created in Scope 5 )
			 
			
					
				Re: 909 Kick For moudular
				Posted: Sun Feb 05, 2012 7:15 pm
				by earth
				Casper 
the SDK ,,, 4.5 and with a lot of zero coca cola :::::::: 2012
Ya riba andele andele andele !!
			 
			
					
				Re: 909 Kick For moudular
				Posted: Mon Feb 06, 2012 5:47 am
				by Ben Walker
				Thanks earth,
great to have another modular developer on board.
Ben
			 
			
					
				Re: 909 Kick For moudular
				Posted: Mon Feb 06, 2012 6:53 am
				by dawman
				Kontakt has no balls.....I use it for samples and Orchestral NCW COmpressed instruments as it is the best developed sampler and works live/realtime much better than these massive Elephant gagging 500 mic positioned instruments.
But if PLAY from EA was ever wise enough to compredd their files likie NI did, I would buy some of their stuff.
But one basically needs an i7 slave w/ 12GBs of RAM for each instrument...Not very optimixed.
With the drums and extreme frequencies required, at least for a live sound pushing 18 inch Sub, Scope punishes thesew Native Kazoos....
Do you have a whole Modular kit to share, as I am a lazy bastard and would never have the time to learn the whole drum Modular thing.
Mattomat will be my drummer since electro isn't anything fancy snarewise.
The zippered / volume curved licks you hear nowadays were done in the 80's as patterns on the SP-12 with the hardware sequencer controlling dynamics. But complaints about how fake they sounded were always mentioned, not those are great turn arounds, and work great in electro.
Peace Out.
			 
			
					
				Re: 909 Kick For moudular
				Posted: Mon Feb 06, 2012 3:03 pm
				by Casper
				earth wrote:Casper 
the SDK ,,, 4.5 and with a lot of zero coca cola :::::::: 2012
Ya riba andele andele andele !!
Ah I see. Just thought I missed something...
Thanks!
Casper