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				polyphony causing crash
				Posted: Wed Oct 01, 2008 5:14 am
				by Jah Servant
				Hi guys,
I built a synth but I can't remove it or shut down scope with it loaded if the polyphony is higher than 1, and for this synth it's a must.  It causes the computer to reboot everytime, any help  

 
			
					
				Re: polyphony causing crash
				Posted: Wed Oct 01, 2008 8:41 am
				by sharc
				Are you getting any error messages? Does it behave the same in the SDK?
If it's only doing it when you raise the polyphony it could be a module in there that doesn't like being loaded more than once. Try deleting any modules you suspect of causing this and try it out then.
			 
			
					
				Re: polyphony causing crash
				Posted: Thu Oct 02, 2008 5:57 am
				by Jah Servant
				thanks Sharc, I tracked it down.  It was happening in sdk and scope, it was the stereo chorus module
			 
			
					
				Re: polyphony causing crash
				Posted: Thu Oct 02, 2008 8:33 am
				by sharc
				Glad to hear you figured it out  
 
 
If you want to lock the chorus module to one voice, you could put a DynVoicesOfParent module inside it with the voice count set to one (connect a range text to the Voices pad) and save the chorus module. Then if you load that into your circuit, it shouldn't give you any problems when changing the synth voice count.
 
			
					
				Re: polyphony causing crash
				Posted: Thu Oct 02, 2008 12:02 pm
				by Jah Servant
				right, that's a good tip for the future.  It's really not needed for the chorus to load in more than once.  Thanks for the info, I hadn't thought of that, it's strange with sdk, little things that I know but I don't apply to situations, or it doesn't occur to me to do that, I was thinking of that module (dynamic voices of parent) really along the lines of synth polyphony more so than with any device you don't want to load more than once.
as it is I removed the chorus because it wasn't really necessary, I posted the synth already in the devices section, String Maching, if anybody want's a chorus it's easy enough to put one on the channel.