Hi to all,
you can download the updated files from here
ftp://ftp.creamware.de/Software/Scope_f ... urAudioLab
and here : ftp://ftp.creamware.de/Software/3rd%20Party/SurAudioLab
they are zip files so please extract to c:\scope so to install ok.
Best Regards,
John
COS & VOID synthesizers update available now
COS & VOID synthesizers update available now
Last edited by fra77x on Thu Jan 24, 2008 7:41 am, edited 1 time in total.
Hello,
the update details:
VOID:
Big optimize, correction of several misbehaviours, elimination of 2nd mod area (no function loss), Unison detune, smooth sound, now flanger feedback instead of depth is a destination at the matrix, now the filters at saturation and distortion area can be modulated freely by the matrix, problem with crashes caused by the interface fixed, new envelopes. Added modifier panels for velocity and aftertouch.
COS:
correction of minor problems, unison detune, smooth sound, AD env can be in "loop" mode, Aftertouch can be selected between channel and poly pressure.
About XTC mode, i don't support it but i think they work.
I think these are...
Have fun!
the update details:
VOID:
Big optimize, correction of several misbehaviours, elimination of 2nd mod area (no function loss), Unison detune, smooth sound, now flanger feedback instead of depth is a destination at the matrix, now the filters at saturation and distortion area can be modulated freely by the matrix, problem with crashes caused by the interface fixed, new envelopes. Added modifier panels for velocity and aftertouch.
COS:
correction of minor problems, unison detune, smooth sound, AD env can be in "loop" mode, Aftertouch can be selected between channel and poly pressure.
About XTC mode, i don't support it but i think they work.
I think these are...
Have fun!
not bad
they are different synths, and that is always good in scope, ....of course you have to add effects to Cos, void has its own, ....there are alot of zaps and more goa like sounds, than traditional synth sounds, so prepare yourself for alot of editing to get what you want, my mistake was i only put 2 or 3 voices at a time, while the designer says give it a go with 9 or so