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Posted: Wed Dec 01, 2004 5:19 am
by fra77x
can you? can sdk run in SFP 3.1c?
Does sdk installation changes anything in your current setup? (everything works perfect at the moment)

Posted: Wed Dec 01, 2004 2:44 pm
by symbiote
I think you can build Modular modules, yeah, no idea how tho :razz:

The SDK is a software on its own, so it'll work with anything you have now. You simply close SFP and fire up the SDK.

Posted: Sun Dec 12, 2004 4:12 pm
by rcaia
I've finally found time to spend with the
(free :smile: SDK ... and I can't figure out how to make a modular III module. For sure it's not in the documentation that came with the SDK. I think that somehow I need to subsitute the modular style for the default style module ... but it's not obvious (to me) how to do it.

If anyone can shine a little light on this topic I'd appreciate a hint or two.

I've got several not overly ambitious modular ideas I'd like to try out.

Posted: Tue Dec 14, 2004 2:53 am
by Shayne White
Red_Muze has made custom Modular modules, and so has John Bowen. Do either of you care to give any tips? :smile:

I'd like to build a little micromixer with stereo inputs, which is something I've wanted to do for a long time.

Shayne

Posted: Tue Dec 14, 2004 3:25 am
by fra77x
A stereo mixer with more than 2 stereo channels for the modular would be great!

Posted: Sun Dec 11, 2005 2:48 am
by funkysam
Any news concerning the build of modular modules in SDK?
(I'm afraid the answer will be no...)


<font size=-1>[ This Message was edited by: funkysam on 2005-12-11 02:55 ]</font>

Posted: Tue Dec 20, 2005 11:22 am
by Wired
could anybody tell me where the delay panner is in SDK?

Posted: Tue Dec 20, 2005 1:56 pm
by funkysam
Maybe you can open another topic, 'cause this one is related to building modular modules in sdk...

Posted: Tue Jan 03, 2006 5:09 pm
by johnbowen
On 2004-12-14 02:53, Shayne White wrote:
Red_Muze has made custom Modular modules, and so has John Bowen. Do either of you care to give any tips? :smile:
I used an old Modular I file to create my modules; I don't know about Adern. If your SDK doesn't include the 'Modular type' file, then you are not able to make Modular modules.

Posted: Fri Jan 13, 2006 9:18 pm
by Shayne White
I haven't found any "Modular type" anything in the SDK. I guess we're out of luck. :sad:

Posted: Sat Jan 14, 2006 1:54 am
by Aries
On 2006-01-13 21:18, Shayne White wrote:
I haven't found any "Modular type" anything in the SDK. I guess we're out of luck. :sad:
How did they do modular III synth?.

From the Creamware website pages on the SDK.
CreamWare’s SCOPE Development Kit (SDK) is a modular development environment for creating SCOPE-platform compatible plug-ins. The SDK is the tool CreamWare uses for developing their software, allowing for designing advanced plug-ins such as the Minimax, the MasterVerb, and the Modular III synth.
Must have been done with version 3 of the SDK?.

Shayne, you could still build a little micromixer with stereo inputs and use the 8 audio inputs and outputs available in modular.

Creamware may if asked release the missing 'Modular type' for SDK builders wanting to build for modular.

Aries


<font size=-1>[ This Message was edited by: Aries on 2006-01-15 04:12 ]</font>

Posted: Sun Jan 22, 2006 11:59 pm
by funkysam
We do not have this modular file, but I'm sure there is a way to build some modular modules.
We just have to find out how (well, that's not the easier part...)