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Posted: Thu Nov 22, 2007 4:46 pm
by 7XL
le_tigre wrote:7xl,
That's really cool - thanks! Does the insert work for both FX and synths?
Krizrox,
I know Samplitude finally added hardware latency compensation with a recent v9 update - would you please let us know if you can do the same thing?
Cheers, guys. My desktop will be about 4000 miles away from me for another year, but it's good to know that these developments are afoot.
I don't see the need to do it with the synths, I just route them to an input, just like I would do any other piece of hardware.
The latency compensation is calculated for you, although you can manually adjust it if you want. It treats the Scope system the same as hardware.
Re: Scope and Sonar
Posted: Mon Mar 01, 2010 2:05 pm
by Stevil
Sonar recently started sh*tting the bed. everything seems peechee til i hit record & then things start glitching out every couple measures. i been running thru my settings making sure i didnt tweak something in a moment of demonic possession. i'm way overdue for a new system, but this old thing was worked great for many years. i'm wondering if the word clock might be throwing monkeys in the gears. i tried switching it back to strictly adat & it seemed to have no effect on the glitchyness. any tips on where to start with the trouble shooting?
2gb ram
2gb cpu
6 dsp CW project card
2 ADA8000 @ 44.1
lucid GENx192 @ 44.1
Re: Scope and Sonar
Posted: Mon Mar 01, 2010 3:00 pm
by Fluxpod
Try to reseat the i/o card.Usually fixes that behaviour.
Re: Scope and Sonar
Posted: Mon Mar 01, 2010 5:15 pm
by garyb
when Sonar has been used for a long time, the picture cache gets full, full, full. sometimes delteing all the picture cache contents(Sonar will rebuild pictures for any projects that require it) really helps....
Re: Scope and Sonar
Posted: Tue Mar 02, 2010 8:00 am
by krizrox
Ha - wow. What a blast from the past. Not that it matters much but here's an update from me on the subject.
I have given up on Sonar and made the switch over the Samplitude (at the beginning of this year) and am not looking back. I have the latest version of both programs installed and running on my machine. There is no contest. Hands down Samplitude runs like a well-tuned BMW and Cakewalk runs like a broke down Chevy. Samplitude ran great out of the box with almost no tweaking needed. Not a single crash in over a month of serious recording.
I had been back and forth with Cake TS so many times. The answer was always the same: it's your soundcard. So I took that to mean they simply didn't know wtf was going on and decided enough was enough. I would abandon Sonar for good except I now have many years of projects built up with Sonar and a few still in the works that I'll finish up with. But all new projects are being done in Samplitude. I finally got my head around it well enough to run sessions with confidence. I can deal with almost any software quirk but not crashing. That is a deal breaker.
Anyway, if you're having nagging problems with Sonar, dump it and get Samplitude.
Re: Scope and Sonar
Posted: Tue Mar 02, 2010 11:23 am
by siriusbliss
krizrox wrote:Anyway, if you're having nagging problems with Sonar, dump it and get Samplitude.
Greg
Re: Scope and Sonar
Posted: Sun Mar 28, 2010 11:24 pm
by Stevil
reseated the I/O card & cleared out the picture cache (which wasn't all that populated) no effect.
any other ideas?

Re: Scope and Sonar
Posted: Mon Mar 29, 2010 9:12 am
by garyb
i'd be happy to check it out for you Steve.
Re: Scope and Sonar
Posted: Mon Mar 29, 2010 11:43 am
by Stevil
thanks Gary. i'm running a defrag & some other maintenance on it, if that has no effect i'll drag it out to OC next time i get a chance.
you still at PME?
Re: Scope and Sonar
Posted: Mon Mar 29, 2010 12:27 pm
by garyb
yes sir...
Re: Scope and Sonar
Posted: Thu Apr 29, 2010 5:12 pm
by Stevil
finally worked it out on my own. the "playback timing master" setting in sonar had somehow managed to unpopulate itself.
i reclicked output drivers, reopened the program, enabled scope as playback timing master & once again all is right with the world.
Re: Scope and Sonar
Posted: Thu Apr 29, 2010 6:43 pm
by garyb
yeah, anytime the sequencer doesn't work right, the audio settings should be checked. good find!