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Posted: Sat Oct 23, 2004 1:47 pm
by astroman
On 2004-10-23 13:50, nprime wrote:
Ah!
Went to the website and read about Red Dwarf, now I get it.
Cool concept. Wish I had a more powerful Pulsar card so I could run these things.
right - DSP hunger is it's only disadvantage.
Aside from that it's a phantastic device
You can ditch fairly complex stuff in it's slots so a lot of screen estate is saved.
Should be capable of mighty presets to be recalled later - though I never really tried, running out of juice far too early with 8 DSPs...
But it sounds GREAT and has phantastic modulation capabilities - yet the given structure helps you to keep track and not drop into white noise by spaghetti-modulating
Truely one of SFP's top scorers
cheers, Tom
<font size=-1>[ This Message was edited by: astroman on 2004-10-23 14:49 ]</font>
Posted: Fri Oct 29, 2004 12:22 pm
by johnbowen
OK! I'd like to announce (officially now) the new RD Drum!
As mentioned before, it uses my RD concept where each channel slot is 'empty' until the user loads a drum module, so each of the 8 channel slots are totally up to the user.
There's also a 16 step sequencer for each channel, and each sequence row can have its own step length and clock division, so you can get some pretty interesting polyrhythmic things going.
There's no Demo, as it is atypical to have this type of flexible system as a stand-alone Demo, but perhaps if needed I can make a small, dedicated Demo version (no RD Slots) for potential users to get an idea.
In the meantime, I will have to ask any of the beta testers to post some comments if they are so inclined.
Price is 80 EUR, with a bundle of the RD Drum and the RD series II modules for 115 EUR. (The RD Drum comes with 32 of its own modules; the series II just adds to the flexibility of building your own custom drum elements, or more control in the Pan Mod section, etc.)
Fully loaded, the RD Drum seems to need about 4 DSPs' worth of space, so Luna or Pulsar I owners be advised, your system will not be enough to run things to their fullest extent. More available on my Web site (but no audio demos yet, sorry).
Thanks for all the input I've received from the group!
peace,
_________________
john bowen
zarg music
<font size=-1>[ This Message was edited by: johnbowen on 2004-10-29 13:27 ]</font>
Posted: Sun Oct 31, 2004 4:15 pm
by Immanuel
On 2004-10-29 13:22, johnbowen wrote:
There's also a 16 step sequencer for each channel, and each sequence row can have its own step length and clock division, so you can get some pretty interesting polyrhythmic things going.
Hi John
I just wanted to make shure, that you are talking polyrythmic and not polymetric.
For those with ??:
Polyrythm combines ie. 3/4 with 4/4, so the 1 is also in unision - and the other beats do not play in unision.
Polymetric combines ie. 3/4 and 4/4, so every beat is in unision like this:
1,1
2,2
3,3
1,4
2,1
3,2
1,3
2,4
3,1
1,2
2,3
3,4
1,1
...
The 1 in the two rythms will only corelate every 3rd or 4th bar depending on which one you count.
Posted: Sun Oct 31, 2004 6:42 pm
by Pete
Ive got one. It's great! The sequencer is easy, I did a 7/4 pattern first thing. Looks like velocity-switching samples'd be fun. It's a deep instrument that's not hard to use.
And,
it's red.
Posted: Sun Oct 31, 2004 8:16 pm
by johnbowen
Immanuel,
You can do both...adjusting the steps gives the polymetric result; adjusting the clock division values gives the other...but it's not as easy to think in those terms, as the division values are listed as 32, 16, 16P, 8T, 8, 8P, 4T, 4, 4P, 2T, 2, 2P, and 1.(The 'T' is a triplet value; the 'P' is a value of 1.5x & slightly confusing, i.e., '8P' has a downbeat every 6 eighth notes. I just used the Creamware conventional settings).
These values can also be set globally for the whole sequence pattern, so different ratios can be set against the Master clock by enabling different divisions per row.
cheers,
_________________
john bowen
zarg music
<font size=-1>[ This Message was edited by: johnbowen on 2004-11-01 10:10 ]</font>
Posted: Mon Nov 01, 2004 4:18 am
by wolf
Hi all,
especially for the RD Drum I did an RD insert version of ClapLap, which will be delivered with the package. It'll will also be available on my website soon for other RD slot users.
I hope you'll have much fun with Johns groove box (I had already

)
best
Wolfgang
_________________
<a href="
http://www.worldless.com/sfp">wolf audio design</a>
<a href="http://www.worldless.com">worldless productions</a>
<font size=-1>[ This Message was edited by: wolf on 2004-11-01 04:19 ]</font>
Posted: Mon Nov 01, 2004 4:46 pm
by wavelength
i guess now i should chime in and say that i have given John 3MB-worth of one-hit TR-808 samples i did, over the summer, to freely distribute with the release version of the ReD Drum... i also did a few presets/ patterns that feature these samples.
this beast rocks and is highly addictive... John spent a lot of time getting the sequencer to be flexible and intuitive (and fun) in this box and you will not likely see any other device like it for SCOPE any time soon.
werdtayamutha,
stephen

Posted: Tue Nov 02, 2004 9:13 am
by kensuguro
holy cow! it's out! I gotta get it, NOW!
Can someone post an audio demo?
Posted: Tue Nov 02, 2004 3:21 pm
by Ben Walker
Vote Zarg!
Seeing as it's polling day in the US (at last!) I thought I'd do a bit of campaigning on behalf of the ReD drum. It's the perfect complement to John's other recent output, Solaris and Red Dwarf. It offers the same amazing flexibility, its easy to program, and sounds great. As each drum sound is on its own channel, its easy to add effects to each sound, or to the master channel without even leaving the device, and the incorporated sequencer is flexible and easy to use. There are 32 different Drum modules to choose from, including 2 different wav modules so you can load any samples you want, and there are 2 custom drum modules with which you can use any of the Red Dwarf modules if you happen to own them. With these, you can create pretty much any type of drum sound you could wish for, and then some.
Yet again, John has pushed the limits of what's been created for the Scope platform.
I have some presets cooking for this baby, will post them soon.
Cheers,
Ben
Posted: Mon Nov 22, 2004 7:52 am
by Ben Walker
On 2004-11-02 09:13, kensuguro wrote:
holy cow! it's out! I gotta get it, NOW!
Can someone post an audio demo?
I've just uploaded a audio few demos of the ReDDrum. Some of them are made with the factory presets, some with my own patterns. There's a good selection of sounds using the RedDrum modules, some samples, and a couple using some RedDwarf modules.
I'm not really that adept a drum programmer, but it still gives you an example of the sort of thing you can knock up very quickly with RedDrum.
I've just sent John a sample set of Oberheim DMX samples for use with the ReDDrum - these complement Stephen's excellent 808 samples. And Adern have recently posted a whole bunch of KickMe samples that go nicely with this too!
Here are the examples:
<a href="
http://www.modularsynth.co.uk/sounds/Re ... et6.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... eps.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... ce1.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... MX1.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... ass.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... ky1.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... erc.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... ion.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... RDy.mp3</a>
<a href="
http://www.modularsynth.co.uk/sounds/Re ... ine.mp3</a>
Cheers,
Ben
_________________
<a href="
http://www.modularsynth.co.uk" target="_blank">www.ModularSynth.co.uk</a>
<font size=-1>[ This Message was edited by: Ben Walker on 2004-11-22 07:55 ]</font>
Posted: Sun Mar 20, 2005 9:14 am
by pling
On 2004-11-02 15:21, Ben Walker wrote:
...including 2 different wav modules so you can load any samples you want...
does it support 24 bit mono/stereo samples?
cheers
pCora
Posted: Sun Mar 20, 2005 2:07 pm
by johnbowen
pCora,
At the moment, I don't have a stereo playback module assembled that can guarantee locked phase upon playback. You <i>can</i> load a dual sample playback arrangement to play the stereo files simultaneously, and for the most part this works well enough, but it's not phase-locked stereo.
Posted: Tue Mar 22, 2005 1:06 am
by DJ Mosley
silly question maybe...does the step sequencer function work with Cubase or similar? If so, how would that work basically?
Posted: Wed Mar 23, 2005 8:30 am
by wolf
sorry that I'm hijacking the thread, John ..
skatehard, the only StepSequencer for scope, which can send out midi to other applications or outboard equipment at moment is mine.
kind regards
Wolfgang