Loops with XP´s Mediaplayer in "Pause Mode"
Since I use my Pulsar II with WindowsXP Pro and Pulsar Software 3.01b, there are problems with applications that use the Windows MME Driver:
When I play MP3s or so with the Windows Mediaplayer and press "Pause"
button of the player, I hear loops that sound like the skipping of a
record.
Same thing with other applications.
Any ideas ?
Best regards
Ewald
When I play MP3s or so with the Windows Mediaplayer and press "Pause"
button of the player, I hear loops that sound like the skipping of a
record.
Same thing with other applications.
Any ideas ?
Best regards
Ewald
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- Location: Canada/France
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- Posts: 2310
- Joined: Sun Mar 25, 2001 4:00 pm
- Location: Canada/France
Thanks for the link.
Microsoft´s website doesn´t have any information about reinstalling DX 8.1 for XP!
There´s no download DX8.1 for XP available.
(MS says: Because it´s included in XP)
The Yahoo and Google newsgroups say:
Reinstallation in XP is not possible.
Did anyone in the group find a way to reinstall DX8.1 on XP ?
<font size=-1>[ This Message was edited by: es1276 on 2002-01-21 07:42 ]</font>
Microsoft´s website doesn´t have any information about reinstalling DX 8.1 for XP!
There´s no download DX8.1 for XP available.
(MS says: Because it´s included in XP)
The Yahoo and Google newsgroups say:
Reinstallation in XP is not possible.
Did anyone in the group find a way to reinstall DX8.1 on XP ?
<font size=-1>[ This Message was edited by: es1276 on 2002-01-21 07:42 ]</font>
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- Location: Finland
- Contact:
from Microsoft website:
Marcuspocus, did you just run the DX8.1 install anyway, or replace certain dlls by hand, or what. And is that all you did to fix this little problem?
Also, elsewhere in DX8.1 help pages, I noticed that for "choppy" sound playback, Msft recommends adjusting the hardware acceleration slider in
CntrlPnl>Multimedia>Audio>Performance
up or down til you find a setting which works. I'm having the same problem as other posters above. If I hit pause in WinMediaPlyr thru my pulsar wav driver, I get little loops. Also sometimes on playback under CDxtract. I'll try fiddling with this setting as soon I get back to my Pulsar box.
BTW, forgive my ignorance, but I'm wondering. In this case (and equally in video card performance) does more "hardware acceleration" mean more work is done by the card's hardware or by the mainboard (CPU).
I mean, which hardware is accelerating? I find this confusing. I presume if your card has the muscle, you want to rely more on its own processor, provided the drivers don't get mucked up interfacing to the card. So does anybody know, is this setting really a buffer setting determine the size of the data chunks that are sent by the driver to the card, or what? How's this really work?
andNOTE : DirectX is a system component. After installation, the DirectX 8.1 run time cannot be uninstalled without reinstalling your operating system.
this latter message more or less repeated on the DX8.1 download pages.DirectX 8.1 is already included in Microsoft Windows XP. Attempting to install the DirectX 8.1 run times on Windows XP will have no effect.
Marcuspocus, did you just run the DX8.1 install anyway, or replace certain dlls by hand, or what. And is that all you did to fix this little problem?
Also, elsewhere in DX8.1 help pages, I noticed that for "choppy" sound playback, Msft recommends adjusting the hardware acceleration slider in
CntrlPnl>Multimedia>Audio>Performance
up or down til you find a setting which works. I'm having the same problem as other posters above. If I hit pause in WinMediaPlyr thru my pulsar wav driver, I get little loops. Also sometimes on playback under CDxtract. I'll try fiddling with this setting as soon I get back to my Pulsar box.
BTW, forgive my ignorance, but I'm wondering. In this case (and equally in video card performance) does more "hardware acceleration" mean more work is done by the card's hardware or by the mainboard (CPU).
I mean, which hardware is accelerating? I find this confusing. I presume if your card has the muscle, you want to rely more on its own processor, provided the drivers don't get mucked up interfacing to the card. So does anybody know, is this setting really a buffer setting determine the size of the data chunks that are sent by the driver to the card, or what? How's this really work?
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- Posts: 2310
- Joined: Sun Mar 25, 2001 4:00 pm
- Location: Canada/France
On 2002-04-28 17:22, ms86171 wrote:
Hi there,
just open the windows/system32/dxdiag.exe and click on sound tab. Set the directX function "Audio hardware acc." (in german: (Einstellung der Sound-Hardwarebeschleunigung) to no acc. (keine beschleunigung).
That´s it!
This solved the problem again, now under 3.1c.
I thought it might be usefull to bring it back up
