SFP5 - New features, fixes, bugs?

A place to talk about whatever Scope music/gear related stuff you want.

Moderators: valis, garyb

Music Manic
Posts: 1743
Joined: Wed May 15, 2002 4:00 pm
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by Music Manic »

Does PsyQ sound brighter?

Doesn't sound as warm as before.
time_chase
Posts: 41
Joined: Tue Jan 11, 2005 4:00 pm
Location: Sydney, Australia

Re: SFP5 - New features, fixes, bugs?

Post by time_chase »

bugger.

i'm experiencing the disappearing mod cables like most of you guys. My miniscope doesnt have a background image too.

Looks like SFP5 RC isnt quite ready yet. Lets hope S|C actively looks at this thread and implements bug fixes for the full release.

SFP looks good so far, pitty about the problems.
maky325
Posts: 491
Joined: Sun Oct 21, 2007 9:08 am

Re: SFP5 - New features, fixes, bugs?

Post by maky325 »

PsyQ sound obviously same as before (nice and good). People this is RC not the final product! You all should use this only for testing and making it even better 8)
User avatar
siriusbliss
Posts: 3118
Joined: Fri Apr 06, 2001 4:00 pm
Location: Cupertino, California US
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by siriusbliss »

you guys ARE posting these bugs to S/C, right?

Greg
Xite rig - ADK laptop - i7 975 3.33 GHz Quad w/HT 8meg cache /MDR3-4G/1066SODIMM / VD-GGTX280M nVidia GeForce GTX 280M w/1GB DDR3
King of Snake
Posts: 1544
Joined: Fri Apr 13, 2001 4:00 pm
Location: the Netherlands
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by King of Snake »

I was gonna say that. There was an email address in the announcement thread:
bugs@soniccore.de
User avatar
Mr Arkadin
Posts: 3283
Joined: Thu May 24, 2001 4:00 pm

Re: SFP5 - New features, fixes, bugs?

Post by Mr Arkadin »

siriusbliss wrote:you guys ARE posting these bugs to S/C, right?

Greg
i was going to wait and collect them all, and test other people's bugs to see if i have them.

Would be good to have a time frame in which we could usefully post reports.
User avatar
grappa
Posts: 223
Joined: Mon Aug 23, 2004 4:00 pm
Location: In a hard town by the sea....

Re: SFP5 - New features, fixes, bugs?

Post by grappa »

I am forwarding all of the bugs I have encountered on my system even if they have been reported by others.

This way I can guarantee they have received details of the issue and that they also understand if it's an isolated incident or more generic.

These bugs aside I am enjoying my Scope 5 experience thus far!

Si
User avatar
Mr Arkadin
Posts: 3283
Joined: Thu May 24, 2001 4:00 pm

Re: SFP5 - New features, fixes, bugs?

Post by Mr Arkadin »

btw has anyone had problems with the Wave Source modules? i can't get any sound from wave sources like QuickTime Player etc.
User avatar
valis
Posts: 7649
Joined: Sun Sep 23, 2001 4:00 pm
Location: West Coast USA
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by valis »

Vetting bugs here before sending them in isn't a bad idea. Also perhaps some basics (OS, install path/dir or w/e) so that we can identify simple differences..?
bLiNd
Posts: 75
Joined: Sun Jul 24, 2005 4:00 pm
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by bLiNd »

microraver wrote:working wel at this moment, also nice is the SL9000 device en the SC-EQ device !

But missing the xtc mode !!! :cry:

P.L.U.R
So you are telling me they just canned XTC mode alltogether? Im ready to sell my card at this point..

Anyone want a 14dsp professional card with an a16u?

jeeez
time_chase
Posts: 41
Joined: Tue Jan 11, 2005 4:00 pm
Location: Sydney, Australia

Re: SFP5 - New features, fixes, bugs?

Post by time_chase »

This version of SFP5 is only a pre-release, consider it as a beta/test version. The full release should probably have xtc back and up. I bet they made the decision to release a 'unpolished' version to kept the SC/planetz fans 'happy' for a bit to buy more time....

bLiNd wrote:
microraver wrote:working wel at this moment, also nice is the SL9000 device en the SC-EQ device !

But missing the xtc mode !!! :cry:

P.L.U.R
So you are telling me they just canned XTC mode alltogether? Im ready to sell my card at this point..

Anyone want a 14dsp professional card with an a16u?

jeeez
dawman
Posts: 14368
Joined: Sun Jul 24, 2005 4:00 pm
Location: PROJECT WINDOW

Re: SFP5 - New features, fixes, bugs?

Post by dawman »

I have already fixed my preset problems for the STW Suite from mpodrug's link in MrA's preset thread, so I am already enjoying a fix somewhat here.
STW Chorus/Delay only now needs to have it's presets recalled from being placed in an AUX or Insert slot. Until then I can have it in serial with the desired ASIO pair.
Eclipse and the PCM91/81's are great hardware units, but for live work the STW Suite will do just fine.
I don't hear that much difference that justifies keeping them for live use. For recording I am sure the differneces are noticable.
I love hardware effects, but the next time I buy a hardware effect, I will need to hear a large difference in quality since live work is my bread & butter.
My project windows are truly ugly, but quite effective. The STW Chorus/Delay in the project window is a temporary workaround so I can use my own presets.
These little bugs won't keep me from gigging.
Here's the project I am currently using for the weekend gig.
untitled.JPG
bLiNd
Posts: 75
Joined: Sun Jul 24, 2005 4:00 pm
Contact:

Re: SFP5 - New features, fixes, bugs?

Post by bLiNd »

time_chase wrote:This version of SFP5 is only a pre-release, consider it as a beta/test version. The full release should probably have xtc back and up. I bet they made the decision to release a 'unpolished' version to kept the SC/planetz fans 'happy' for a bit to buy more time....

bLiNd wrote:
microraver wrote:working wel at this moment, also nice is the SL9000 device en the SC-EQ device !

But missing the xtc mode !!! :cry:

P.L.U.R
So you are telling me they just canned XTC mode alltogether? Im ready to sell my card at this point..

Anyone want a 14dsp professional card with an a16u?

jeeez

oooh! Well thanks for clearing that up. Hopefully it isnt just added back but maybe improved? Maybe not tho if its not icluded in a test release....
Fluxpod
Posts: 1140
Joined: Tue Oct 03, 2006 4:00 pm
Location: Telefunkenland

Re: SFP5 - New features, fixes, bugs?

Post by Fluxpod »

And imo..the "unpolished" version already feels way way better then 4.5.The few bugs i encountered arent dealbraking but ofc need fixing.
User avatar
Mr Arkadin
Posts: 3283
Joined: Thu May 24, 2001 4:00 pm

Re: SFP5 - New features, fixes, bugs?

Post by Mr Arkadin »

Can anyone confirm this:

Lightwave v5 sounds identical to the original, except it is quite a few dBs quieter? Is v5 the same but optimised?
User avatar
Shroomz~>
Posts: 5669
Joined: Wed Feb 23, 2005 4:00 pm
Location: The Blue Shadows

Re: SFP5 - New features, fixes, bugs?

Post by Shroomz~> »

Mr Arkadin wrote:btw has anyone had problems with the Wave Source modules? i can't get any sound from wave sources like QuickTime Player etc.
Don't know if you've already fixed this or not, but to fix it, you should update the driver for all cards in your system. So, if there's still any cards in your device manager that display as Creamware 'XXXX', update their driver & point to the driver folder inside the new Scope install folder.
User avatar
Mr Arkadin
Posts: 3283
Joined: Thu May 24, 2001 4:00 pm

Re: SFP5 - New features, fixes, bugs?

Post by Mr Arkadin »

Cheers, Shroomz. Weirdly it had updated my 14 DSP booster card but not my Pulsar2 card - yet all my software is registered to the Pulsar2 and was working (apart from the wav thing).

BUG REPORT: Decimator S pops loudly when used as an insert (pop on right channel i think). i have checked all other devices as inserts and they are fine - also no more devices exhibit the preset problem like MasterVerb and E-Reflector do.
User avatar
Mr Arkadin
Posts: 3283
Joined: Thu May 24, 2001 4:00 pm

Re: SFP5 - New features, fixes, bugs?

Post by Mr Arkadin »

Shroomz~> wrote:
Don't know if you've already fixed this or not, but to fix it, you should update the driver for all cards in your system. So, if there's still any cards in your device manager that display as Creamware 'XXXX', update their driver & point to the driver folder inside the new Scope install folder.
i think i've done that and still no wave module action. Oh well.
User avatar
Shroomz~>
Posts: 5669
Joined: Wed Feb 23, 2005 4:00 pm
Location: The Blue Shadows

Re: SFP5 - New features, fixes, bugs?

Post by Shroomz~> »

Strange, it worked here. We had to manually point the update driver tool in device manager to the folder inside the new Scope driver folder though. I'm guessing the issue is that updated keys are required for all installed cards in a system, but I could be wrong.
Fluxpod
Posts: 1140
Joined: Tue Oct 03, 2006 4:00 pm
Location: Telefunkenland

Re: SFP5 - New features, fixes, bugs?

Post by Fluxpod »

Bug:When using really old devices like Celmo PerPerghost-Wavelenght Plastic the sfp app crashes when trying to load another projekt change voices after saving the projekt or on quitting.It actually Bluescreens the pc with the Scope.sys error.This happened on 4.5 and 4 aswell so i guess its the devices.NO big deal but annoying.
Post Reply