I was always wondering why there wasn't a Reverb for Modular.
-since a reverb consists of different modules itself (delays, filters, maybe random lfos, gates, envFollowers), it seems that it doesn't make much sense to provide such a module. in fact, the RevMod is more a device than a simple module (so stardust's question is appropriate indeed).will there be a scope device of it as well ?
the reason I made it was that I wanted a modulatable reverb.
so the answer will be: no, because the only sense of this module is it's flexibility. there are enough good reverbs here for this platform already (much better soundwise than this one).
to get an idea what's it all about, here is a mp3 with some drumloop-goes-modrev sounds.
or, load the patch in the ModularPatch area, so you can fiddle around yourself.



 The only oddity I've noticed so far is that the FreeEnv.mdl makes SFP 4.5 complain about an unregistered device being used so it demands that I enter an activation code for FreeEnv. And yes, I do have RampGen1.dsp in the correct location.
  The only oddity I've noticed so far is that the FreeEnv.mdl makes SFP 4.5 complain about an unregistered device being used so it demands that I enter an activation code for FreeEnv. And yes, I do have RampGen1.dsp in the correct location.   
 

 ). you can download them here:
 ). you can download them here: