agp graphic cards

PC Configurations, motherboards, etc, etc

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ARCADIOS
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Post by ARCADIOS »

hi,
i used an asus ax800pro graphic card(ATI), 256mb ram DDR3, 256bit memory interface.
now i have an asus N6800 (nvidia) with 512 mb ram DDR2, 128bit memory interface.
i wonder which one is better for audio system with my two creamware cards.
actually i see that 128bit card has slower memory than the 256bit card. but the 128bit card has 512 amount of ram.
i would like some opinions here and if possible deep analysis.
thanks.
bronYaur
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Post by bronYaur »

mmm my G550 32 mb give to my audio system some problem when i drag SPF windows,i have mount one geforce 4 128 mb and now have finish the windows drag problem with midi timing,the bit memory interface think is relative in 2D operations, much vga ram is better and if in your MB bios you can set to max vga frame buffer much vga memory is better

<font size=-1>[ This Message was edited by: bronYaur on 2006-04-14 03:01 ]</font>
bronYaur
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Post by bronYaur »

whit my nvidia geforce4 my video problem with midi timing are done,I thnk nvidia is better than ati for DAW

<font size=-1>[ This Message was edited by: bronYaur on 2006-04-15 04:54 ]</font>
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ARCADIOS
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Post by ARCADIOS »

i know the issue about nvidia more stable drivers but i wonder if it is true.
to be honest i was a little disapointed when i saw on internet that agp nvidia6800 with the v40 chipset do not support HDVideo. i wonder how this happens since nvidia has some lower models supporting HDVideo.
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garyb
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Post by garyb »

nvidia is great. i use evga cards that cost under $70, have lots of memory, have dual out and never give a problem. why would one care about hd video on a daw?
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ARCADIOS
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Post by ARCADIOS »

just mentioned.
and a little surprized that lower models support it.
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darkrezin
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Post by darkrezin »

It's not a case of 'lower models' - different cards are for different purposes. In many cases it can be for support concerns, and also for making buying decisions more straightforward.

In graphics cards, the chipsets are usually identical throughout the range... for example you can flash new firmware into consumer gamer cards to turn them into expensive OpenGL cards for pro 3D use. However, the manufacturers don't want to support specialist 3D features with a cheap gaming card.

<font size=-1>[ This Message was edited by: darkrezin on 2006-04-17 10:17 ]</font>
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