well if this helps, the best advice i could give is !!!!start really basically!!!! but just start!!!!!...
Drag an 'empty effect or 'empty synth' module into the window.
!!!Note that standard 'empty synth' modules from Creamware will NOT work in insert slots!
double click to go inside it's circuit and Just connect something like a gain atom to a distortion atom and connect the inputs and outputs to the ins and outs of the empty synth module then add some standard old graphic knobs to the blank surface in the 'graphic window' and experiment connecting them to the effects functions...whatever you want. At least get the ball rolling expanding your circuit as you go.
Get to know things like the 'control ranger' and what the different values for the knobs do so you can change the amount and type of data they send...very important in getting the most out of the atoms. For example, setting the 'invert' value of a knob to '1' will reverse the knobs direction...simple but not so obvious when confronted by the huge amount of dialog boxes in Scope.
I created filTheR on my first night with scope with no advanced programming and just a bit of electronics knowledge just by experimenting in this way and at the end of the night, i had all the basic tools and modules worked out (well, i had tried them all at least...) and even better had a new device!
Expect Scope to crash, it's ok. It rarely effects your operating system. Just make sure you have regularly saved your device and scope projects seperately before the crash(most important!)and reload Scope. In fact, if Scope does not crash while building a device, you are not being adventurous enough
Fold useful/successful parts of your circuits together and then save that new 'atom' for future use so you don't need to remake the basic parts of every device all over again every time.
good luck and remember to eat.
sayton
De-Vice'
<font size=-1>[ This Message was edited by: onomat on 2005-02-12 06:56 ]</font>