## TOOLs

Scope and XITE Development

Original topic on PlanetZ: https://forums.scopeusers.com/viewtopic.php?t=31031

#### TOOLs

Posted: Sat May 26, 2012 7:07 am
by tgstgs
6dB amplifier for SDK
use for modulation
for exact calculations have in mind that it is a saturated multiply by 2;
good vibes

Attachments
  tgsd6db.zip
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#### Re: TOOLs

Posted: Sat May 26, 2012 11:52 am
by garyb

#### Re: TOOLs

Posted: Sat May 26, 2012 1:23 pm
by siriusbliss
A little treat!
Thanks!
Greg

#### Re: TOOLs

Posted: Mon May 28, 2012 2:50 am
by dawman
Ankyu.
I stashed in the dsp folder just in case someone makes a device for it...
Vibes From Vegas

#### Re: TOOLs

Posted: Tue May 29, 2012 7:02 pm
by dawman
Hey tgstgs,
Will we be able to take advantage of the on chip RAM of the Sharcs and get some serious harware reverb replacemnts...?
I have studied my ancient PCM70 and noticed that the DCP chips seem to have RAM on them but I could be wrong as I am not hip. But surely that wrap around sound that hardware provides is becasue theres literally no trace lines of PCI RAM bus trips as we see in PC/Macs.
We end up with Dogs that hunt, but only have tails. I want the whole enchillada...
What say you...?

#### Re: TOOLs

Posted: Wed May 30, 2012 12:01 am
by tgstgs
well with xite we have the most powerful hw_
dont focus on the ram;
more interesting is the numbers of multily/add we are able to realize on xite;
if the verb is coded in sharc asm instead of using ready made atoms in sdk
i would personally go so far to say you dont need the ram at all;
but for sure it sells better if you use the ram instead of the dm/pm
----
good vibes

#### Re: TOOLs

Posted: Wed May 30, 2012 12:19 am
by dawman
My XITE-1 ain't for sale,...ever.....but thanks for letting me know the RAM is window dressing.
Vibes from he XFiles

#### Re: TOOLs

Posted: Wed May 30, 2012 12:39 am
by dante
Interesting ...thinking about it, you could write a reverb program that just works like a delay by storing multiple reflections of the same sound in RAM then playing back / mixing them (hence the need for RAM).
But if its possible to 'calculate' what that 'repeated' sound (stored once) would be mathematically instead of just brute force store/repeat cycle...you dont need much RAM !

#### Re: TOOLs

Posted: Wed May 30, 2012 2:14 am
by tgstgs
you have 6k instruction space (48bit) and 8k data space (32bit) on each 'old' dsp;
i would first use this_
--
i think you may realize a nice verb in a few days with sdk;
but from this point to a high end plugin i would say 1 - 2 years of development went into it;
this applies for any high end plugin btw.
check for
schroeder
griesinger
moorer
to have a start for reading into it
good vibes

#### Re: TOOLs

Posted: Wed May 30, 2012 12:56 pm
by dante
Thanks. I dug out some links if anyone else interested.
http://www.davidgriesinger.com/
http://valhalladsp.wordpress.com/2009/0 ... algorithm/
http://en.wikipedia.org/wiki/James_A._Moorer