## Do you need 15 DSP's or a 15 DSP Card

Scope and XITE Development

Original topic on PlanetZ: https://forums.scopeusers.com/viewtopic.php?t=18591

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Posted: Sun Apr 02, 2006 5:06 am
by H-Rave
Just a quick question,In the setup of the sdk.Does it detect a 15 DSP Card or the numbers of DSP's? I've got two pulsar 2 and a luna 2.Which totals 15 DSP's of course.

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Posted: Sun Apr 02, 2006 5:18 am
by voidar
You need the 15/14 dsp board.
That is why I am looking into one myself just for the SDK option.
I have two pulsars as you.

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Posted: Sun May 14, 2006 9:48 pm
by ds-sound
So even if I have 12dsps I still can't enter the developers club...?

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Posted: Mon May 15, 2006 12:33 am
by garyb
no, it takes the big card to get in...

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Posted: Sun Jun 25, 2006 1:48 pm
by judas
As I own 14 DSPs, but splitted onto 3 cards, I'd just liked to know, if there's a technical reason for this restriction or just an ideological ...
.. I really like to get into the SDK-world, but it's hard if you slowly grew your environment to 14DSPs, because you were young, money was low ...
bye

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Posted: Sun Jun 25, 2006 4:35 pm
by garyb
sdk must have a 14/15 chip card for technical reasons.

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Posted: Mon Jun 26, 2006 1:02 pm
by next to nothing
speculations says thet Flexor was programmed with 7 DSPs...

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Posted: Mon Jul 03, 2006 12:47 pm
by H-Rave
It would be great if they could do a light version,but then they'd probably be overrun with demand,and hacking problems I'd imagine.It would still be pretty cool.

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Posted: Mon Jul 03, 2006 1:12 pm
by astroman
there is no such thing as 'a little pregnant'
the system was never meant to be modularized in any way
cheers, Tom