## How to make a Synth

Scope and XITE Development

Original topic on PlanetZ: https://forums.scopeusers.com/viewtopic.php?t=24145

#### How to make a Synth

Posted: Thu Jan 17, 2008 6:50 am
by djsainz
Hi,
Probably been asked a few times on this forum.
I have always been end user of the platform and I am curious how do people make their own synthesisers and the graphics for the synth?
is it as simple as to start with the modular II or III and build up something?
Thanks.

####

Posted: Thu Jan 17, 2008 8:13 am
by hifiboom
you need to get the sdk at first.
attaching the atoms to complete synths is basically similar to the modular II III stuff, as the whole scope platform is some sort of big modular construction kit.
But you need to get in a bit deeper to get used to the sdk.
So basically I`d say, it gets more complex and bit more difficult but less limiting compared to modular.
If you are familar with modular and feel limited by the possibilities the modular is offering, the sdk may be worth a try.
Basically for what the sdk can do, its very easy to use. But "easy to use" here really depends on your skill and background, I think.
a good amount of basic mathematical understanding will help you alot, and some basic understanding in programming won`t hurt too.
Things you don`t need to know that indepth for building a modular patch.