## WANTED A BCR2000-like MRC

Device/Module Wishlist

Original topic on PlanetZ: https://forums.scopeusers.com/viewtopic.php?t=21456

#### WANTED A BCR2000-like MRC

Posted: Sat Feb 10, 2007 6:38 am
by breitner
Perhaps not possible, but clearly at the top of my wish list:
a Modular remote control modelled like a BCR 2000. If any of the SDK elite would be able to make this.....

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Posted: Thu Jun 14, 2007 6:26 am
by MichaelNatalie
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Posted: Fri Jun 15, 2007 10:54 pm
by Shroomz~>
edit::- nice spam. It's been here for days.
breitner, such a device would be possible.

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Posted: Fri Jun 15, 2007 11:22 pm
by hifiboom
?

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Posted: Fri Jun 15, 2007 11:42 pm
by Shroomz~>
Hifi, I was merely trying to point out the spam post that's been here for days.
& days...

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Posted: Sat Jun 16, 2007 1:25 am
by hifiboom

#### Re: WANTED A BCR2000-like MRC

Posted: Sun Jun 17, 2007 5:23 am
by HUROLURA

> breitner wrote:Perhaps not possible, but clearly at the top of my wish list:
> a Modular remote control modelled like a BCR 2000. If any of the SDK elite would be able to make this.....

I am trying to work on a BCR 2000 organized device these days. Could maybe do something for you as soon as I understand:
- what you exactly want (I think I guessed but have to spend some time to check exactly how modular work...)
- how this SDK tool exactly works because I am a SDK Rookie (I only have it for 2-3weeks and just started to play around with it).
I will keep you informed but this would probably take me some time as I wish to achieve another project of mine with the SDK first (I just think I could use some of the stuff I am working on to achieve something for you).
CheerZ

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Posted: Wed Jul 18, 2007 3:04 pm
by Chisel
I think this is a great idea. Personally, I've been toying around the idea of using a 3rd-party synth designer (ie SynthMaker) to create my own custom controllers for Modular since I don't have the SDK. Here' a link to a VSTi synth that is modeled after the EC-33 controller. Simply brilliant!
Scroll down the page to Hahaha CS33 Evolution Edition:
http://www.pethu.se/music/instruments.html
Peace \/
chisel316

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Posted: Wed Jul 18, 2007 5:29 pm
by hifiboom
not a bad idea, you mean some sort of bíg sized mod module with many different control outputs that could be routed like any other mod module to cutoff modulation and other stuff.
that would be also a very nice workaround to switch inbetween some of these connections smoothing mod modules, so you don`t hear the 127 steps when controlling with cc midi signals.
We`ve talked about that already and that would be some kind of workaound.
This feature could also be integrated for the important controllers with an on/off switch into the mod module so that the patch still looks clean without many value and smoothing modules.
I think John Bowen has some knowledge how to build biger than standard sized mod modules, maybe shroomz and sharc too.
such a routing device should be pretty simple to build internally concerning the sdk.
the coolest feature would be some kind of MRC replasement.
A load button to load a bmp file as background while the size of the modmodule automatically resizes to the bmp file. and moveable knobs and sliders that can be fixed via a "fix knob". Maybe a knob and slider and swiztch library that can extended with own designs.
That for sure would be pretty complex device. haha
But then the modular could be some kind of small replacemend for SDK tasks.
As anybody could even design their own synth layouts or other stuff in modular. And the modular would get more useable, as you could more quickly understand others designs.

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Posted: Thu Jul 19, 2007 2:34 pm
by Chisel

> hifiboom wrote:A load button to load a bmp file as background while the size of the modmodule automatically resizes to the bmp file. and moveable knobs and sliders that can be fixed via a "fix knob". Maybe a knob and slider and swiztch library that can extended with own designs.

Now you're talkin'!! I'm drooling over the thought of this.

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Posted: Fri Aug 03, 2007 12:07 am
by petehalo
Talking about control. How about using the cheap wireless Wiimote controller to send midi commands to control scope devices? It's pretty easy to set up if someone's interested.

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Posted: Thu Aug 16, 2007 10:13 am
by HUROLURA
About the Wii remote control, how do you imagine to interface it with a PC and use it as a MIDI source: any idea ?
I know some software that allows you to change a gamer joystick into a MIDI control source...

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Posted: Thu Aug 16, 2007 11:07 am
by next to nothing
its a bluetooth device
http://www.thisisnotalabel.com/My-Wiimote-Drum-Kit.php

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Posted: Thu Aug 16, 2007 12:00 pm
by hifiboom

> piddi wrote:its a bluetooth device
> http://www.thisisnotalabel.com/My-Wiimote-Drum-Kit.php

lol thats funny.
I guess its not velocity responsive,.
think of a band playing without instruments.

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Posted: Thu Aug 16, 2007 12:28 pm
by HUROLURA
And I just noticed from a quick search that there are already some preliminary software and script to let us us a Wii Remote in MIDI system.
I will prospect a bit further ...
I had some project about using a gamer joystick as a MIDI control element for Scope but maybe I would move to the use of this device.
I am really confident about the acceleration Wii chip from analog device the 3-axis accelerometer ADXL330 as I personnaly worked 8 years ago with one of the early device from them: the ADXL202 which was only two axis but was already a great stuff.
So the story goes on: I set up a project to design my own MIDI controller when the Berhinger BCR-2000 was releashed and offered me a cheap and time saving solution.
These days, I was thinking about a MIDI-joystick simulation based on my old ADXL202 chip and this topic just make me realize there was a much easier way.
I'll see what of my project would become true and easier next...
The good thing is this save me some time to concentrate on Scope device design...
CheerZ

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Posted: Thu Aug 16, 2007 2:11 pm
by Shroomz~>
Let me know if you need the BCR-style pots to match the BCR-style surrounds I made a while back, I've got them right here.

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Posted: Thu Aug 16, 2007 2:14 pm
by Shroomz~>
In fact, I'll send them to you !!

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Posted: Sat Aug 18, 2007 9:14 am
by hifiboom
"shroomz II"
whats this?

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Posted: Sat Aug 18, 2007 10:20 am
by Shroomz~>
Someone took my name by the looks of it.
I changed my name to R.I.P. because that was going to be a brand name for our devices. Sharc & I then decided we didn't like the R.I.P. idea & that we could decide on something better, but when I've tried to change my forum username back to Shroomz it tells me that the name is already taken.

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Posted: Sat Aug 18, 2007 1:03 pm
by hubird

> Shroomz II wrote: when I've tried to change my forum username back to Shroomz it tells me that the name is already taken.

you seem to have a complicated relationship with choosing a nick on Planetz

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Posted: Sat Aug 18, 2007 4:57 pm
by Shroomz~>
Yes you could say that

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Posted: Sat Aug 18, 2007 9:11 pm
by hubird

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Posted: Sat Aug 18, 2007 9:34 pm
by hifiboom
I hate the name "hifiboom", but thats how i am called.
hifiboom II, seriously no! lol doesn`t help at all! hehehe
( still drunken )

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Posted: Mon Sep 24, 2007 10:19 am
by HUROLURA

> Shroomz II wrote:In fact, I'll send them to you !!

Thanks for the pots. Not decided yet if I would use them for my first device or some of you smart looking pot 11 series.
My next difficulty toward the BCR2000 controlled advanced MRC is that I do not even figure out how to build up a modular module with scope SDK (OK I just have to save it as a .mdl but my trouble is more about setting up the connexions for modular...).
If I can fix it, maybe I can provide an in-between solution by providing a module which is Midi CC mapped for control with BCR2000 01 factory preset and provide swich a control elements to be inculded in a modular shelf. Would something like this help ? Would not be as smart as the MRC solution but could be controlled with hardware ...

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Posted: Tue Sep 25, 2007 5:29 am
by Shroomz~>
mmm... it needs some serious thought. Something as a BCR>modular go-between would be quite cool, but I think it should have flexible handling of (user definable) value ranges similar to the UltraVal module I made. If you want any help with this, just give me shout via PM or whatever.

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Posted: Tue Sep 25, 2007 8:06 am
by Shroomz~>
What about building it with a modular I/O socket panel & separate remote edit panel that can be opened & closed. It could have normal & inverted value outs per control for direct injection into mod patches, but it could also have a midi output sending whatever midi controllers it's configured with (receiving from an external controller).

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Posted: Thu Jun 10, 2021 6:31 pm
by Spielraum
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#### Re: WANTED A BCR2000-like MRC

Posted: Fri Jun 11, 2021 5:13 am
by valis
What do you mean "program,+add" developer? Plus the 3rd party devs that are still around?
It's been a while since this thread was around, but I recall reading it at the time and being unsure what was wanted. A BCR style module that is implented in scope? Or some hardware path to have a BCR respond to what you're touching in Scope mod?
I think I'll post a bit of a rant supporting S|C here, I do hope you take time to read this.

#### Re: WANTED A BCR2000-like MRC

Posted: Fri Jun 11, 2021 11:55 pm
by fra77x2
AFAIK there is no way to create pep files. I am not sure why you strungle with all this Spielraum.

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Posted: Sun Jun 13, 2021 8:26 am
by Spielraum
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#### Re: WANTED A BCR2000-like MRC

Posted: Sun Jun 13, 2021 8:39 am
by valis
Why can't it span chapters? S|C devs are notoriously absent this time of year, it's not really a problem with the company so much as other commitments (as stated in the above link) and summer cycles in Germany. August is by far the most challenging time to communicate and then it gets better after.

#### Re: WANTED A BCR2000-like MRC

Posted: Sun Jun 13, 2021 9:38 am
by fra77x2
There is a c++ sdk perhaps you can try it. You can implement any type of functionality with it. It needs juce to compile I think.