## Scope SDK - Surface-Design help

Scope and XITE Development

Original topic on PlanetZ: https://forums.scopeusers.com/viewtopic.php?t=30529

#### Scope SDK - Surface-Design help

Posted: Sat Nov 26, 2011 11:05 pm
by thehe
Hey guys,
i'm totally confused with creating the surface-design in SDK...
I do not get the logic behind and i'm missing a lot of "surface-thingy's" like "ModuleDrop" or something to create the surface...
In case of Circuit, my first bigger device works tough, but you need a good surface - anybody out there who can help me a little bit via Instant Messaging or something?
Greetings,
Robin

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 1:36 am
by Warp69
You should have 2 folders called 'Device Design' and 'Surface Design' which contains templates and modules to build your surface.

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 1:40 am
by thehe

> Warp69 wrote:You should have 2 folders called 'Device Design' and 'Surface Design' which contains templates and modules to build your surface.

yes, i know, but there are a lot of things missing!
take - for example - the "InsertSlot S".. there you need a ModuleDrop for the Slot in the GUI - i can grab it out here, but can't find that in the Surface-Design...
Additional, I can't get it working to get a "DefaultPanel" with a button or something - it just won't work if I put in a "Button" under the Tree of "DefaultPanel"...
HEEEELP!

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 2:10 am
by Warp69

> thehe wrote:yes, i know, but there are a lot of things missing!

Oh yes. That's why we have uploaded additional documentation in one of the threads. There exist a lot modules not present in the current version of the SDK.

> thehe wrote:take - for example - the "InsertSlot S".. there you need a ModuleDrop for the Slot in the GUI - i can grab it out here, but can't find that in the Surface-Design...

Correct - you'll have to copy the 'Insert Load' section (under Panel) in the 'InsertSlot S' module and paste it to your own panel.

> thehe wrote:Additional, I can't get it working to get a "DefaultPanel" with a button or something - it just won't work if I put in a "Button" under the Tree of "DefaultPanel"...

I might not understand your problem - you're starting with the Empty Effect template?

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 2:15 am
by thehe

> I might not understand your problem - you're starting with the Empty Effect template?

not really... the module is really heavy and i started it from scratch (i didn't want to have the text-thingys with "here put your output" from the templates )
so... the default-panel in SDK is fixed size and does not show ANYTHING i paste in there... :/

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 2:29 am
by Warp69
Press the edit button at the top of the environment - then you're able to delete the text 'Connect the audio inputs.....' etc.
Then move your algorithm module to the Empty Effect module and start from there.

#### Re: Scope SDK - Surface-Design help

Posted: Sun Nov 27, 2011 4:17 am
by thehe

> Warp69 wrote:Press the edit button at the top of the environment - then you're able to delete the text 'Connect the audio inputs.....' etc.
> Then move your algorithm module to the Empty Effect module and start from there.

thank you very much, i'll try that!

#### Re: Scope SDK - Surface-Design help

Posted: Fri Jan 13, 2012 6:44 pm
by earth
ok so there is a basic knoledge to this ,,,,,,,, not tooo complex
just connect a button or knob to the pad val
you have a Dsp moudule and you got a serface insrance
(panel is a moudule with strings var etc on it)
bassicly the best way to desighn a surface is to connect knobs to well you decide
som5 you get export errors